﻿using System;

namespace Eflong.MonitoringLib.Event
{
    public enum SOCKET_ID { WM_APP_SENDTO = 1 , WM_APP_RECEIVED = 2 };

    public class SocketEventArgs : EventArgs
    {
        private uint _msg;

        public SocketEventArgs( uint msg )
        {
            this._msg = msg;
        }

        public uint SocketMsg( )
        {
            return this._msg;
        }
    }
}